Developers often manage to recreate large open worlds in the games, which are interesting to explore. However, in most cases, its locations remain unchanged. There are some interactive or destructible objects on them. They are restored over time, for example, when the player passes the next boot screen. But the authors try to make the world alive and rich when creating some games, so it changes after the player`s actions. This allows a better immersion in the atmosphere of the world.
In this article, we want to talk about the games where the open-world changes when the players make some decisions or finish missions, and choice-based games. We have not included games, the essence of which is to change the world around us. There’s no point to talk about games like Minecraft, Astroneer, Rust, and others because it’s already clear that gameplay is based on changing locations to get resources. We want to talk about games where environmental changes are the result of the player’s actions, not his main task.
Far Cry 2
This game surprised gamers not only with the change of setting compared to the first game in the series but also with the innovative ability to influence the open world with the help of fire. By the way, it was released in 2008.
The developers adjusted the flame so that it gradually spreads around, burning grass and trees. Thanks to this, gamers can not attack the enemy’s camp, and set it on fire, causing turmoil in the camp of the enemy. The environment also changes, with grass and trees turning into coals and buildings quickly transforming into charred logs.
Although nobody is surprised by this opportunity to influence the game world now, it seemed something unusual and new 12 years ago.
Hack ‘n’ Slash
This is based on hack and programming and one of the best games with choices. At the beginning of the passage, the main character finds a sword drive, which can be connected to most objects and characters on the level. Immediately after the connection, a menu with their parameters which the developer has configured opens. The gamer can change these parameters in any way to achieve the desired result.
This feature allows you to significantly change the game world, processing it and making it more convenient to pass. It is clear that no one will allow us to root out the location because each object has a specific list of parameters available for change. Because of this, you can change the environment only within the framework that has been installed by the developers of the project. However, the gamer will already have a lot of opportunities to turn around.
GTA Vice City Stories
Probably, many players do not even know about the existence of this game. It was released in 2006 on PSP, and a year later on PlayStation 2. The events of Stories unfolded two years before GTA Vice City. The gamers are offered to build their own business empire in Vice City, and it`s one of the games where your choices matter.
The player can choose which business to do. And you can follow the path of an honest citizen, and also work in areas that will certainly cause questions from the police. You will have to interact in every way with the open world of the game in many tasks. Sometimes it will be necessary to destroy objects, such as smashing a rival store. After, you can be built buildings in certain places with earned money, where workers will work for the benefit of the business.
Because of this, the city will gradually change, and only the gamer depends on how it will look like in the end.
Zelda: Breath of the Wild
During the passage, the player will gradually build up the settlement, which is gradually filled with residents. And each house has a specific purpose. Over time, there are shops, workshops, etc. on its territory.
The gamer decides for himself how his town will look like in the end. During the quests, he will receive the materials necessary for construction, and he will have to decide how to spend them on. So, this is one more project where choices matter. The authors also managed to convey well the atmosphere of the city under construction. Throughout the game, the gamer will be clearly aware that he is the one who runs everything here, and the future of this settlement depends on him.
The feature of this series of games is the ability to destroy any building if there is enough firepower. Thanks to this, the gamer can change the environment in any way.
For example, if a player has a decent stock of ammunition for rocket launchers in the arsenal, he can easily demolish an entire skyscraper, thus blocking the way to the opponents. Accordingly, this will lead to changes in the open world.
Yes, with time the buildings are rebuilt, but it does not happen immediately. Therefore, the player has time to significantly change the village, where he performs various tasks.
An unusual platformer with an open world where everything comes down to growing huge star plants to enrich the planet with oxygen.
The protagonist of the game is a cute robot named B.U.D. The Kid explores the vast open world, changing the landscape using a selection of planting bizarre plants on which he later moves. He must collect seeds to move to inaccessible areas. Over time, the player will receive different abilities that will diversify the gameplay well.
Metal Gear Solid V: The Phantom Pain
In Metal Gear Solid V: The Phantom Pain the surrounding world literally adapts to the user’s actions and style of play. For example, if you abuse shadow control and attack soldiers under cover of night, local soldiers are equipped with a large number of spotlights and surveillance cameras. Also, mines, machine guns, and other countermeasures may appear in locations that significantly complicate the passing game.
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